We were in a different room on this day so that we could experiment more with character design using found materials and mixed media.
Jess gave us a task at first, which was to go on Word Hippo and find adjectives (and their synonyms) to describe our character, and pick 3 of them (these will be used as character descriptors that we can then refer to when designing and animating them later on). I picked a plethora of adjectives, as shown in my notes below:

Mouse adjectives
The 3 character descriptors I ended up choosing later on were:
- Ambitious
- Hot-headed
- Insecure.
We were taught about more ways to design our character, thinking about how shape, colour, line, lighting, materiality and texture can affect the perceptions that people may have about the character’s personality.



We then partook in an activity where we made our characters using materials in the room. I used foam and cut a polygon for the body, cut out paper for the eyes and stuck newspaper cut-outs (camera lenses of the new iPhone) as the pupils on top, molded polymer clay as the ears and stuck on string as the tail.

I really liked the slow pace that the rotation seemed to be going in so far. It was fun unwinding and experimenting with designs for our characters using random craft materials.
I wanted to expand the premise of computer mice becoming actual mice when people leave the room (like in Toy Story), but I didn’t like the idea of it being a race between mice from different ages, as I kept trying to make it too complex and adding different species (e.g. the first computer mouse = a rat etc.). Therefore, I decided to limit myself to 2 characters as per the brief, and brainstormed two computer mice that are complete polar opposites (both in appearance and personality), that compete to eat human food that has been left on the other side of the desk.
My ideas for the characters were as follows:
- Wired Mouse:
- The character I’m currently designing and developing.
- Ambitious, hot-headed, insecure.
- An office mouse that is bored by his “office job” and has a dream to eat human food (specifically cheese), not caring about whether it’s even wired to eat human food. Its plans keep being thwarted by a cheeky wireless mouse, who just wants his attention (and wants to keep annoying him because he’s easy to provoke).
- Wired Mouse doesn’t like Wireless Mouse purely because it’s wireless, and Wired Mouse feels envious as he sees his tail/wire as a liability, he’s constantly plugged to a computer that is essentially his life support, while Wireless Mouse can zip around without a tail.
- Wireless Mouse:
- An idea for an additional character that I have yet to make.
- Energetic, cheeky, ???
- A newer office mouse that has a battery powered invisible tail which isn’t actually connected to anything. He wants to befriend Wired Mouse, but finds getting on his nerves much more fun.
I ended up not wanting to pursue Wireless Mouse’s character, instead shifting my focus onto developing the Wired Mouse since it would be much simpler for me to handle. After all, this was a new experience for me and while I wanted to challenge myself, I also felt now wasn’t the time to take huge risks and possibly have no time to finish anything.
That night, I got started with making a character sheet for Mouse (a placeholder name for my character until I find another name), and so I made a super rough version of one that you can see below:

















